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Overview

A biome is a particular section of the world with a specific climate, home to particular mobs and containing particular resources. There are currently four biomes in starve.io: the forest, the winter/snow, the ocean, and lava, with a fifth one (the desert) upcoming in future updates. The forest biome was the inaugural biome, and is currently located on the bottom left side of the map. Afterwards, the winter was added in the WINTER IS FINALLY HERE update, located on the top left half of the map. The next biome, known as the ocean, is a large body of water, which contains six small islands, the only places where treasure chests can be found. The ocean biome is located in the bottom right part of the map and was added in the VAMOS A LA PLAYA update. The new lava biome is located in the top right and added in the It smells like burning! update. Players start out in the forest biome, and generally move to the winter (or ocean or lava) biome as they progress. Mob spawns and cold/heat are based on the biome they are in.

Overview

The Forest is the original biome that encompassed all of the map when the game came out. Currently, it covers about 1/5 of the map and takes up half of the bottom section, accompanied by the ocean. The forest is the basis for survival, as it has a much warmer climate than other biomes, as well as less powerful mobs. All players spawn in the forest, and work their way towards the winter and/or the ocean.

Advantages

The forest is advantageous for players because of its warmer climate. It also provides players with basic resources and food required for survival. The forest is the only biome that allows players to plant: berries, wheat, pumpkins, carrots, tomatoes, garlics, watermelons, thorn bushes & aloe vera without first placing down a plant plot and/or bridge (excluding islands in the ocean). Players are also able to move faster in the forest than in the winter and ocean. Ground / soil can be exclusively gathered in the forest, using a shovel.

Disadvantages

The forest can be disadvantageous for players mainly due to the number of players there. There is competition for resources and points. For example, players may take berries or gather resources right when you were going to, leaving nothing for you. Also, aggressive players (known as "Savages") would attack, chase, and possibly kill you so that they can have resources all to themselves, or simply because they want your points so they can get in the leaderboard or want to get items from your box after you die. If you want to avoid that, try going on servers with fewer people. Be careful though, you may lag a lot and still be chased. Also, the forest does not give the higher tier resources of diamonds, amethysts, dragon hearts, and winter fur, etc. Not to mention it is fairly hard to get water without going to Lakes, which are usually camped by other players.

Spawns

Resources

Category World ore gold World
Biomes Tree3 Forest · Bear Winter · GMO Piranha Ocean · Day-lava-dragon Lava Biome · Day-sandworm2 Desert
Features Newdrags Cave · Inv bottle full Lake · Inv sand Island · Crab Beach · Treasure chest Treasure Chest

Forest | Text above can be found here (PaintbrushEdit)

Overview

The Winter is a biome that was added in the "Winter Is Finally Here" update. It is above the Forest and covers approximately 1/5 of the map. The winter has 2 tree borders, one on the west and one on the east facing the ocean, with a small hole at the top of the east one for easier access to the Lava Biome. The winter is the coldest biome in starve.io, and as such, it is almost impossible to stay alive without using any warming items such as Chapkas or Fires. The winter is the higher stage for advanced players to obtain high tier resources, such as Diamond, Amethyst, Dragon Heart and Mammoth Fur.

Advantages

  • Usually, there are fewer players and bases in the winter than the forest, meaning players can focus more on survival than clashing with savages and noobs.
  • You can get resources more easily there due to how large the biome is, and because of the lack of players.
  • The winter contains more powerful resources that are easily accessed from a winter base. You will also be able to obtain resources where you cannot find anywhere else, such as winter fur, mammoth fur, and dragon hearts, which are vital for high-tier chapkas and dragon swords/spears/bows.
  • Anywhere in the winter, even in the cave, digging with a shovel will give you ice cubes, which you can craft with a bottle and a heat source into water bottles. This means that you can quench your thirst anywhere in the winter.

Disadvantages

  • The winter is extremely cold. Therefore, it is recommended to use a chapka, and to have plenty of fires in your inventory to place down in emergencies.
  • There are no naturally spawning plant seeds, so a player would have to bring them over from the Forest, along with dirt for a plant plot in order to be able to plant anything.
  • Winter mobs are harder than those in the forest, and can be challenging to kill without the right technique and equipment. Because of this, food can be a greater problem. Also, dragons can make cave bases hard to create and maintain without an Explorer's Hat.
  • The player movement speed is reduced by 20% here due to the snow. This increases the overall difficulty of every aspect of gameplay in the winter.
  • The only sources of water in the winter are the hole in the wall near the cave that opens up to the ocean and the ice cubes that you can harvest from the ground using a shovel. This can make the process of getting water slower and harder.
  • Blizzard is a condition that occasionally occurs in the winter. During blizzards, players not standing under a roof or in the cave receive damage every tick. Amount of damage varies based on what level of cold protection the player is wearing.

Mobs

Resources

The Cave

The cave is located in the top left edge of the biome. The cave is guarded by over 5 dragons. Amethyst and Dragon Heart resources can be obtained in the cave, as long as the player avoids being killed by the dragons in the cave. Most players block off the dragons by using walls for safe passage into the cave, and if they intend to kill the dragons, they usually trap a dragon and hit it through the walls by using a spear. However, if using this method, players should use high-tier walls and/or a wrench, as dragons will destroy structures. When players don't intend to use walls, they use an explorer's hat to get to the amethyst. Note that the mob-calming effect of the explorer's hat is disabled for a few seconds every time a player left-clicks.

Tips

Even with a coat, the heat loss is about as much as wearing nothing during the night in the forest. Also, the polar bear and the arctic fox have a lot of HP and are very dangerous, as the biome is in general. Make lots of campfires, full gold tools, and try not to die!

In the winter there are supplies of every deposit that currently exists, except for Reidite. It should be noted that most trees inside of the Winter Biome will only give about 25-40 wood each, so it is a good idea to get as much wood as you can beforehand to make fires instead of relying on trees inside of the winter.

If there is no inventory space prior to entering the winter to hold extra gold for making diamond tools, there are large amounts available inside of the center of the biome to mine.

The only way to obtain food inside of the winter is by killing arctic foxes and polar bears for meat, but this is not recommended for inexperienced players who don't know how to kill them. A good idea to make sure that you have enough food for an expedition is to set up a farm in the forest for berries, and obtain at least 200-300 of them.

Since there are no lakes in the winter, it is advised to bring water bottles and shovels to mine ice cubes and convert it to water.

Also, bring lots of campfires and roofs to battle the cold.

Trivia

  • The name tag turns dark blue when a player goes into the winter.
Category World ore gold World
Biomes Tree3 Forest · Bear Winter · GMO Piranha Ocean · Day-lava-dragon Lava Biome · Day-sandworm2 Desert
Features Newdrags Cave · Inv bottle full Lake · Inv sand Island · Crab Beach · Treasure chest Treasure Chest

Winter | Text above can be found here (PaintbrushEdit)

Overview

The ocean is a biome added in the Vamos a la Playa updates. The ocean occupies around 2/5 of the map. In the ocean, the thirst bar will fill, but the cold bar will decrease faster, and you also lose oxygen. The same effects also occur to the player in the lake and river.

The ocean contains sandy islands, where treasure chests can spawn, and are home to piranhas and the kraken.

The border between the biomes and the ocean is the beach, the crabs' home and where sand can be gathered infinitely, using any type of shovel.

Tips

It's recommended that you bring bridges with you when going in the ocean, because otherwise, you can easily drown, freeze to death or be killed by mobs, which are faster than you in water. Also, most players use the islands to travel across the ocean (unless if they have access to bridges). It is certainly possible to travel in the ocean without advanced equipment, but obtaining some sort of diving gear will help you travel faster in the water, and reduce oxygen loss.

Plus it is also possible to get stone/gold/diamond/amethyst from digging sand in the beach., the chance to dig minerals can increase if you use the higher tier of shovel or wearing a Crown of Luck.

Spawns

Resources

  • Inv bottle full Water

Trivia

  • The islands are considered forest, not ocean. As such, you can place an emerald machine on an island. Also, islands count towards the "Explore each biome for at least 1 day" quest.
Category World ore gold World
Biomes Tree3 Forest · Bear Winter · GMO Piranha Ocean · Day-lava-dragon Lava Biome · Day-sandworm2 Desert
Features Newdrags Cave · Inv bottle full Lake · Inv sand Island · Crab Beach · Treasure chest Treasure Chest

Ocean | Text above can be found here (PaintbrushEdit)

The desert is an upcoming biome which will be added in the future. There is currently no official information on how and when it is going to be implemented. There are currently fan drawings of how it will look like, but none are confirmed to be implemented.

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