Structures are essentially buildings, or items that can be placed. There are currently seven types of structures in the game, which are walls, spikes, doors, fires, agricultural structures, extractors, and miscellaneous structures.

Players can craft and place structures. After placement of any structure, players must wait 0.8 seconds before they can build another. Most structures can technically last forever (exceptions are campfire, big fire, wheat seeds, berry seeds, and pumpkin seeds - these naturally disappear after a while), but they are eventually removed by being damaged by players, or having the owner die/disconnect. The most damaging tools to structures are hammers, but they can also be damaged by pickaxes and amethyst-tier weapons. Some structures, such as fires and planted berry bushes, will disappear after a certain time. Upon destruction by a player, most types of structures will give that player a substantial portion of the resources used to craft them.

Walls

Walls are structures that provide protection to players by blocking mobs and players from passing through. They are arguably the most inexpensive form of protection. All types of walls take 5 seconds to craft.

Image Item Materials required Station required Description
Inv wall wood.png
Wooden Wall Workcraft.png Workbench Provides some protection but is easy to break. (breakable by any tool)
Inv wall stone.png
Stone Wall Workcraft.png Workbench Provides better protection and takes more hits to break.
Inv wall gold.png
Golden Wall Workcraft.png Workbench Provides considerable protection and is difficult to break.
Inv wall diamond.png
Diamond Wall Workcraft.png Workbench Provides great protection and is very difficult to break.
Inv amethyst wall.png
Amethyst Wall Workcraft.png Workbench Provides the second most protection, being almost unbreakable.(Breakable by hammers or any Amethyst tool)
Inv-reidite-wall-in.png
Reidite Wall Workcraft.png Workbench Provides the most protection, being almost unbreakable.(Breakable by hammers or any Reidite tool)

Spikes

Spikes are walls that inflict damage upon players when in contact (attacking it counts as being in contact, but less damage). Remember that players can't upgrade walls/spikes any further after they have "spiked" them up. Players first need to upgrade the wall to the desired tier before crafting the spiked variant. They have less health than walls.

Spikes are best at being intimidating and filling gaps, but can also be useful when engaging in combat.

They take 20 seconds to craft.

Image Item Materials required Station required Description
Inv spikewall wood.png
Wooden Spikes Workcraft.png Workbench Acts as a weak wall and damages players that touch it (does not damage the owner or teammates).
Inv spikewall stone.png
Stone Spikes Workcraft.png Workbench Acts as a weak wall & has more health and does more damage than Wooden Spikes to players that touch it (does not damage the owner or teammates).
Inv spikewall gold.png
Golden Spikes Workcraft.png Workbench Acts as a weak wall & has more health and does more damage than Stone Spikes to players that touch it (does not damage the owner or teammates).
Inv spikewall diamond.png
Diamond Spikes Workcraft.png Workbench Acts as a weak wall & has more health and does more damage than Golden Spikes to players that touch it (does not damage the owner or teammates).
Inv amethyst spikewall.png
Amethyst Spikes Workcraft.png Workbench Acts as a weak wall & has more health and does more damage than Diamond Spikes to players that touch it (does not damage the owner or teammates).
Inv-reidite-spike-in.png
Reidite Spikes Workcraft.png Workbench Acts as a weak wall & has more health and does more damage than Amethyst Spikes to players that touch it (does not damage the owner or teammates).

Extractors

Extractors are structures that extract resources presumably from the ground every 2 tics (10 seconds), consuming 2 wood in the process. They are also the only items that don't require the previous tier item in order to be crafted.

Image Item Materials required Station required Description
Inv stone extractor.png
Stone Extractor

Unknown

Workcraft.png Workbench Extracts stone.
Inv golden extractor.png
Gold Extractor

Unknown

Workcraft.png Workbench Extracts gold.
Inv diamond extractor.png
Diamond Extractor

Unknown

Workcraft.png Workbench Extracts diamond.
Inv amethyst extractor.png
Amethyst Extractor

Unknown

Workcraft.png Workbench Extracts amethyst.
Inv reidite extractor.png
Reidite Extractor

Unknown

Workcraft.png Workbench Extracts reidite.

Doors

Doors act as a wall that players can toggle open/close by hitting it. The door only works for the person who placed it, and his teammates. All doors take 8 seconds to craft.

Image Item Materials required Station required Description
Inv door wood.png
Wooden Door Workcraft.png Workbench Hit to open/close. Only usable by the person that placed it and his teammates.
Inv door stone.png
Stone Door Workcraft.png Workbench Hit to open/close. Only usable by the person that placed it and his teamates.

More health than a wooden door.

Inv door gold.png
Golden Door Workcraft.png Workbench Hit to open/close. Only usable by the person that placed it and his teamates.

More health than a stone door.

Inv door diamond.png
Diamond Door Workcraft.png Workbench Hit to open/close. Only usable by the person that placed it and his teamates.

More health than a golden door.

Inv amethyst door.png
Amethyst Door Workcraft.png Workbench Hit to open/close. Only usable by the person that placed it and his teamates.

More health than a diamond door.

Inv door reidite.png
Reidite Door Workcraft.png Workbench Hit to open/close. Only usable by the person that placed it and his teamates.

More health than a amethyst door and the highest of all of the doors.

Door Spikes

Door Spikes are used in two ways - to let the builder and teammates in and out, and to damage other players.

Image Item Materials required Station required Description
Inv-wood-spike-door-out.png
Wooden Door

Spikes

Workcraft.png Workbench Acts as a weak door and damages players that touch it (does not damage the owner or teammates, does no damage when closed ). Hit to open/close. Only usable by the person that placed it and his teammates.
Inv-stone-spike-door-out.png
Stone Door

Spikes

Workcraft.png Workbench Acts as a weak door and damages players that touch it (does not damage the owner or teammates, does no damage when closed ). Hit to open/close. Only usable by the person that placed it and his teammates.
Inv-gold-spike-door-out.png
Golden Door

Spikes

Workcraft.png Workbench Acts as a weak door and damages players that touch it (does not damage the owner or teammates, does no damage when closed ). Hit to open/close. Only usable by the person that placed it and his teammates.
Inv-diamond-spike-door-out.png
Diamond Door

Spikes

Workcraft.png Workbench Acts as a weak door and damages players that touch it (does not damage the owner or teammates, does no damage when closed ). Hit to open/close. Only usable by the person that placed it and his teammates.
Inv-amethyst-spike-door-in.png
Amethyst Door

Spikes

Workcraft.png Workbench Acts as a weak door and damages players that touch it (does not damage the owner or teammates, does no damage when closed ). Hit to open/close. Only usable by the person that placed it and his teammates.
Inv-reidite-spike-door-in.png
Reidite Door

Spikes

Workcraft.png Workbench Acts as a weak door and damages players that touch it (does not damage the owner or teammates, does no damage when closed ). Hit to open/close. Only usable by the person that placed it and his teammates.

Fires

Fires are used to restore the cold bar. Most of them disappear after some time. There are three variants.

Picture Name Station Required Recipe Description
Inv fire.png
Campfire None Provides heat for 1/2 of a day/night.

Does not obstruct players.

Standing in the center harms players.

Inv big fire.png
Big Fire None Provides heat for 1.5 days/nights.

Does not obstruct players.

Standing in the center harms players.

Inv furnace.png
Furnace Workcraft.png Workbench Provides heat indefinitely if given constant wood.

Obstructs players.

Standing near the center does not harm players.

Agricultural Structures

Agricultural structures are structures used to grow crops or produce flour/bread.

Picture Name Station required Recipe Description
Inv seeds.png
Seeds Firecraft.png Heat Source Planting a seed will eventually grow a bush that provides berries for the player. Will naturally die after 8 days.
Inv wheat seeds.png
Wheat Seeds Firecraft.png Heat Source Planting a wheat seed will eventually grow a wheat plant that provides wheat for the player. When harvested, it will revert to the seed form. Will naturally die after 8 days.
Inv pumpkin seeds.png
Pumpkin Seeds Firecraft.png Heat Source Planting a pumpkin seed will eventually grow into a Pumpkin. When harvested, it will revert to the seed form. Will naturally die after 8 days.
Inv garlic seeds.png
Garlic Seeds Firecraft.png Heat Source Planting a garlic seed will eventually grow into Garlic. When harvested, it will revert to the seed form. Will naturally die after 8 days.
Inv mill.png
Windmill Workcraft.png Workbench Allows players to convert wheat into flour.
Inv plant plot.png
Plant Plot Workcraft.png Workbench Allows players to plant crops anywhere, though a bridge may be needed on water .
Inv bread oven.png
Bread Oven Workcraft.png Workbench Allows players to craft bread easily and more efficiently.
Inv fruit.png
Small Bush Over time (from seed) Holds 3 berries that regenerate slower than a normal berry bush. Does not obstruct players.
Inv thorn bush seeds.png
Thornbush Seeds Firecraft.png Heat Source Planting a thorn bush seed will eventually grow into a Thorn Bush, which damages enemies players. When harvested, it will revert to seed form. Will naturally die after 8 days.

Miscellaneous Structures

Miscellaneous structures are structures that cannot be classified into other categories.

Picture Name Station required Recipe Description
Inv workbench.png
Workbench None Allows the creation of more advanced items.
Inv chest.png
Chest Workcraft.png Workbench Store any quantity of an item publicly (any player can take the item inside).
Inv res stone.png
Resurrection Stone Workcraft.png Workbench Together with the dragon heart or Crown of the Angel, this structure can revive players after death.
Inv totem.png
Totem Workcraft.png Workbench Allows players to create, participate, and manage teams.
Inv bridge.png
Bridge Workcraft.png Workbench Allows players to stand or place other structures in the water.
Inv roof.png
Roof Workcraft.png Workbench Provides extra cold resistance and creates less visibility for other players on the roof. It also protects vampires from the sun in vampire mode.
Inv well.png
Well Workcraft.png Workbench Allows players to fill bottles with water.
Inv sign.png
Sign Workcraft.png Workbench Shows a selected message when prompted.
Bed.png
Bed Workcraft.png Workbench Increases life regeneration and reduces loss of cold, food and water when sleeping.
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